Everything you need to know about the game
Tap anywhere to step forward, swipe to move one cell that way, hold to run. Frogs and kangaroos hold and release for a long jump; cars and motorcycles move one lane forward on a tap and change lanes with a sideways swipe. The three slots at the lower right are your H items, the button at the lower left changes your character.
Sixteen kinds of road: at intersections cross when the light is red for cars (some run it!), at railways the bells and lights warn of a train. Ride logs and lily pads across rivers and take the footbridge over highways. The game test-crosses every level before you see it - if you get hit, it is your timing, not bad luck.
No result screens - the road just keeps going. The 3D bar at the top shows "Next level in N m"; reach it and "LEVEL N" bursts onto the screen as the next level begins without a pause. The theme changes every five levels (thirty-five of them, shuffled every time you play), day turns to night, and traffic grows heavier as you climb.
Get hit and you lose a heart, then run on from the same spot with 1.8 seconds of super invincibility. Lose all three and the run is over - an ad or H-coins buys one more try. Twenty road items take effect the moment you touch them (some are bad), and you can switch characters mid-run - the road ahead is re-laid to fit your new hero.
9 missions reset every midnight. Complete them all for maximum rewards!
Reach the required level to permanently unlock a title. Titles are displayed on your profile and are never revoked.
Every character moves differently - the human, robot and ghost walk cell by cell, the frog and kangaroo jump over things, the car, motorcycle and truck drive along the lanes. The road is built and checked separately for each character (the human takes the footbridge instead of the highway; the ghost passes through cars but not lights or water), so whoever you pick, there is always a way across. Each unlocks for free at the level on its badge, or you can buy it early with H-coins (three times the price).
Easy to control. Uses crosswalks, stairs and footbridges.
Jumps over cars and swims. Landing is everything.
Fast, but needs braking distance. Roads only.
Agile and quick. Crashes if it hits things hard.
Rides on sidewalks and roads. Slow to start.
Snaps between lanes. Fits through tight gaps.
Very slow, but swims and its shell blocks one hit.
Long jumps over cars, even across highways.
Slow and heavy. Shoves small cars aside.
Smashes cones and fences. Slows down in the rain.
Drifts through cars. Fears light, rivers and trains.
The badge shows the level where it first appears. Once unlocked it keeps turning up, and the first time you meet it a one-line tip appears at the top of the screen (the text below is that tip).
Cars drive both ways. Read the gap and cross.
Ride the logs — don't fall in. Rest on lily pads.
Several lanes in a row — cross one lane at a time.
Cars back out slowly between parked cars.
Cross when the light is red for cars — some run it!
Bells and lights mean a train is coming. Fast!
Use the bridge — the water is deep.
Curves hide what's coming.
A lane is closed — cars squeeze over.
Highway: very fast lanes. Look far ahead.
Cars burst out of the tunnel without warning.
Cars circle the roundabout. Rest on the island.
Cars split off and merge in — watch both roads.
Forklifts and ferries — watch the docks.
Planes are huge — their wings cover three lanes.
Cracked road falls away — cross between collapses.
The theme changes every five levels and the order is shuffled every time you open the app. Each has its own ground colour, trees and roadside decorations. Time of day runs separately, so the same theme can come by day or by night. Entering a new theme shows its name on the level-up screen.
Green Suburbs
Blossom Town
Autumn Town
Snow Village
Tropical Island
Christmas Town
Candy Land
Downtown
Neon City
Old Alleys
Chinatown
City Plaza
Factory District
Farm
Lavender Fields
Sunflower Fields
Pine Forest
Bamboo Grove
Mushroom Woods
Campground
Wild West Town
Fishing Village
Beach Town
Ice Harbor
Airport
Space Port
Moon Base
Ancient Ruins
Jungle Ruins
Desert
Red Canyon
Volcano
Crystal Cave
Halloween Town
Mars Colony
They stand on the safe strips and roadsides and block your way. Each theme places its own: cherry trees and flowerbeds in Blossom Town, cacti and barrels in the desert. Low ones (flowerbeds, pumpkins, stumps...) can be jumped over, and soft ones get smashed by the robot and the truck.
Tree
Rock
Bush
Traffic Cone
Barrier
Hydrant
Bench
Street Lamp
Parked Car
Container
Fence
Bollard
Crate
Traffic Light
Bus Stop
Pine Tree
Palm Tree
Cactus
Snowy Pine
Cherry Tree
Maple Tree
Bamboo
Mushroom
Stump
Boulder
Flowerbed
Hay Bale
Pumpkin
Snowman
Ice Block
Crystal
Lava Rock
Barrel
Mailbox
Trash Bin
Vending Machine
Phone Booth
Stone Lantern
Statue
Well
Tent
Signpost
Planter
Scarecrow
Tire Stack
Satellite Dish
Rover
Candy Cane
Gift Box
Gravestone
Totem
Anchor
Earn items by watching a rewarded ad. Each item occupies one slot and activates for one round (unless stated otherwise).