📖 How to Play

PoseMaster

Everything you need to know about the game

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01

How to Play

1

Read the Block, Build It With Your Body

Make the exact shape of the block on the card with the person's body. Cells in the block's colour sit behind the person; when the body's lines (torso, head, arms, legs) pass far enough through a cell it fills in strongly. Passing through a cell outside the shape turns it red - that is overflow. Little dots along the body show, in the same colours, which cells each part passes through.

2

Drag to Snap, Tap for Next

Drag the five handles - hands (blue), feet (orange) and body (green). While you drag, rings show where that limb can go, and on release it snaps to the nearest pose step. Tap to move to the next step - six arm steps (down, 45°, level, up 45°, overhead, flex), five leg steps (stand, half step, wide, side kick, knee lift) and four body steps (stand, lie left, lie right, handstand). You can't lift both legs while standing, and each person can only do the poses drawn for them.

3

All Full, No Red - and Moves Are Limited

When every cell is full and none is red, you clear the moment you let go. The check button in the middle bounces green when you're right; if not, the empty and red cells blink and it names the part to move, like 'Move your right arm out of the red cell' (left and right as you see them). From level 4 your moves are limited (fewest moves x 2 + 2 + number of people) - tapping limbs at random runs out fast, so read the block and think. Run out and you fail; continuing gives you more moves. Early bands let you rotate and mirror the shape.

4

Three Stars Turn Into H-Coins

The right side of the top card shows your moves left and three stars - fewest moves done fast is three stars (PERFECT), up to two extra moves is two (GREAT), anything else is one (CLEAR). On a clear the stars fly to the H-Coin counter at the top right, each adding coins (8 per star, plus 1 every 25 levels). Levels 1-10 are solo, then two... up to five people share a level; from level 11 there is a time limit (with 8 seconds left the screen pulses red and the phone vibrates). The first time a foot move is needed, or when your hands are stuck, a finger shows you how a few times.

02

Daily Missions

🎮 + 👆 Available in both games

9 missions reset every midnight. Complete them all for maximum rewards!

First Clear Today
MISSION 1
First Clear Today
Clear any level for the first time today.
Play 5 Rounds
MISSION 2
Play 5 Rounds
Play a total of 5 rounds today.
Combo × 1 Clear
MISSION 3
Combo × 1 Clear
Achieve Combo ×1 or higher and clear the level.
Combo × 5 Clear
MISSION 4
Combo × 5 Clear
Achieve Combo ×5 or higher and clear the level.
Play 10 Rounds
MISSION 5
Play 10 Rounds
Play a total of 10 rounds today.
3 Consecutive Clears
MISSION 6
3 Consecutive Clears
Clear 3 levels in a row without failing.
Level Climber +10
MISSION 7
Level Climber +10
Advance 10 or more levels today.
5 Consecutive Clears
MISSION 8
5 Consecutive Clears
Clear 5 levels in a row without failing.
Weather Warrior × 3
MISSION 9
Weather Warrior × 3
Clear 3 levels while wind, rain, or snow is active.
03

Achievement Titles

🎮 + 👆 Available in both games

Reach the required level to permanently unlock a title. Titles are displayed on your profile and are never revoked.

Rookie
Lv. 1+
Rookie
Amateur
Lv. 1000+
Amateur
Contender
Lv. 2000+
Contender
Capable
Lv. 3000+
Capable
Expert
Lv. 4000+
Expert
Skilled
Lv. 5000+
Skilled
Veteran
Lv. 6000+
Veteran
Champion
Lv. 7000+
Champion
Master
Lv. 8000+
Master
Hero
Lv. 9000+
Hero
Elite
Lv. 10000+
Elite
Grandmaster
Lv. 11000+
Grandmaster
Legend
Lv. 12000+
Legend
Myth
Lv. 13000+
Myth
Eternal
Lv. 14000+
Eternal
04

5 People

A cell is a fixed size in metres, so the same block becomes a completely different puzzle depending on who solves it. Height, reach and the poses each person can do all differ, and a pose that isn't drawn for someone can't be done (the Joint Boost item widens the range). A different person steps up every level, and when two or more share the stage you can drag a person onto the one beside them to swap places, or drag a portrait from below to bring someone else in - only the swapped person starts again from the rest pose.

ALEX
ALEX
185 cm Overhead 45° leg ✕ Side kick Knee lift Handstand

185 cm · the tallest. Long arms reach high cells easily and his T-pose spans the widest. Can raise both arms fully and step 45°, but has no side kick — let someone else take high leg cells.

EMMA
EMMA
168 cm Overhead 45° leg Side kick Knee lift Handstand

168 cm · light and flexible. The only adult who can do a high side kick (about 114°) and lift a knee high — perfect for blocks with a cell sticking out at hip height.

ROBERT
ROBERT
178 cm ✕ Overhead 45° leg ✕ Side kick Knee lift ✕ Handstand

178 cm · steady gentleman. Arms go out, up 45° and up to about 124°, but not straight overhead; legs step 45° and lift a knee. No side kick — his strength is wide, solid shapes.

MARGARET
MARGARET
165 cm ✕ Overhead ✕ 45° leg ✕ Side kick Knee lift ✕ Handstand

165 cm · elegant lady in a long skirt. Her arms move freely up to about 125° and she can lift a knee high, but her legs only take a small step — no 45° leg or side kick. Give her the arm shapes.

LEO
LEO
120 cm Overhead 45° leg Side kick Knee lift Handstand

120 cm · the youngest and smallest. Can do every move — arms overhead, 45° legs, a side kick and a knee lift — but his short body only fills small, low blocks. Great for tight spaces.

World Tour - 48 Stages

The story of five performers touring from city to city - Seoul, Tokyo, Paris, the Sahara, the Maldives, New York, the Arctic and outer space. Each city alternates three studio stages with three scenic ones, forty-eight stops in all, one per level. The scenic stages tell a story: scorpions crawl between cacti in the scorching desert, butterflies and bees drift through the forest, hot-air balloons and planes pass above the clouds, the skyscrapers glow at night, and Earth and the planets hang in space. Every stage has its own lighting and particles in the air (petals, rain, snow, fireflies, bubbles, embers), and clearing on a snowy stage advances the weather mission.

Seoul · Dawn Studio
Seoul · Han River Park
Seoul · Han River Morning
Seoul · Cherry Blossom Forest
Seoul · Cherry Blossom Lane
Seoul · Hanok Village Night
Tokyo · Shibuya Neon
Tokyo · Skyscraper Night
Tokyo · Rainy Alley
Kyoto · Bamboo Forest
Tokyo · Snowy Mt. Fuji
Fuji · Snowy Pines
Paris · Eiffel Sunset
Paris · Above the Clouds
Provence · Lavender Field
Provence · Sunflower Field
Paris · Opera Stage
Paris · Eiffel Tower Lights
Sahara · Desert Noon
Sahara · Scorching Desert
Giza · Pyramid Dusk
Giza · Camel Caravan
Sahara · Oasis Night
Sahara · Starry Night
Maldives · Tropical Beach
Maldives · Palm Beach
Maldives · Coral Deep
Maldives · Under the Sea
Cape · Lighthouse Night
Cape · Lighthouse Sunset
New York · Times Square
New York · City Lights
New York · Rooftop Party
New York · Central Park Forest
New York · Subway Graffiti
New York · Bridge at Dusk
Arctic · Aurora
Arctic · Aurora Night
Arctic · Ice Cave
Arctic · Iceberg Sea
Arctic · Blizzard
Lapland · Snowy Forest
Space · Launch Pad
Space · Earth View
Space · Moon Surface
Space · Among the Planets
Space · Galaxy Stage
Space · Galaxy Finale
05

Game Items

Earn items by watching a rewarded ad. Each item occupies one slot and activates for one round (unless stated otherwise).

Hint

Hint

ITEM 20 H
Shows the next correct move: a finger drags the right hand or foot and a gold ring marks where it goes. Lasts 5 seconds.
Time Freeze

Time Freeze

ITEM 30 H
Stops the timer for 5 seconds. Take a breath and think about who fills which cell.
Perfect Snap

Perfect Snap

ITEM 40 H
Instantly makes the next correct move for you, and it doesn't count as a move — handy for keeping a PERFECT.
Ghost Body

Ghost Body

ITEM 35 H
A see-through ghost of the finished pose appears behind the person for 3 seconds. Copy it!
Rewind

Rewind

ITEM 50 H
Takes back your last two moves at once, so you can try a different idea quickly.
Joint Boost

Joint Boost

ITEM 45 H
Loosens everyone's joints by 20% for this level. Moves a body couldn't do before — like a side kick — may open up.
Double Reward

Double Reward

ITEM 60 H
The next level you clear pays double H-coins. Use it before a tough level for the biggest payoff.