ゲームについて知りたいことすべて
Touch anywhere and that spot becomes your pivot - drag to turn the nose, and you thrust as far as you pull. Let go and the engine cuts, so you glide in zero gravity: line up early. Double-tap and hold to warp (2.5x thrust, 1.7x top speed) - the gauge at the bottom centre lasts 4 seconds and refills in 8. Each run your engine warms up over the first 5 seconds.
Your gun never stops firing ahead. Break enemies and asteroids and H-Coins burst out by size and stream into your ship (5 m magnet). Every 5, 8, 11... coins your firepower goes up a stage - single shot, rapid, twin, three-way... up to the sides and rear, fifteen stages ending in a 34-bullet storm. Grab an item floating in space for an instant extra stage. Every ship fires its own shape and colour of shot.
Hold the centre of the joystick at the lower left to raise your shield - it drains energy, and attacks stronger than its rating break through (the free one stops only small lasers). The eight slots at the lower right are items - use what you own or buy on the spot with H-Coins. When you are surrounded or nearly dead, a bomb pops up on the right to clear the screen - its price rises with your level and with every use this run.
Distance flown plus kills fill the level bar at the top centre; level up and your hull refills, with 5 seconds to breathe. From level 2, a big battle starts at 70% of the bar: after a 4-second warning giant bosses arrive one by one - monsters that fire a beam from their jaws and colossal warships that fill the screen. Defeat them all for 24 H-Coins. A planet's surface ends your run on touch, and your rented ship drops to the scrap Scrap-V when its rental runs out.
9つのミッションが毎晩リセット。全部達成しよう!
特定レベル達成で永続的に称号を獲得。プロフィールに表示されます。
Bosses are the face of アストロマスター. Small (S) and medium (M) bosses mix in with ordinary enemies, while giant bosses (L) appear one by one in the big battle at 70% of the level bar after a 4-second warning - they are announced by name, the view widens and small enemies pull back. The eight with jaws open wide to threaten you, then fire a beam. At higher levels a colossal boss (XL) closes the battle, covering the screen and never letting you go until it falls. Big bodies never overlap - they shove each other. Badges show size, first level and health in the app.
まっすぐ突っ込み、触れた瞬間に爆発。
ゆっくり漂い、電撃弾をリング状に放つ。
予測不能に飛び回り、双針を撃つ。
距離を取って誘導ミサイルを撃つ。
横に滑りながら遅いプラズマ弾を撃つ。
大口を開けて毒を吐き、続いてビーム。
突進し、3方向の弾で斬りつける。
闇から横移動しつつ連装弾を撃つ。
後方に留まり攻撃ドローンを放つ。
水晶の巨体:5方向弾と口のビーム。
画面を巻くように動き、連装弾と口ビーム。
歩く岩:遅いが巨大で体当たり。
追ってきて溶岩弾と炎のビームを吐く。
氷の陰で構え、5方向弾とビーム。
周りを回りながらねじれるリング弾を撃つ。
嵐を連れて追い、雷のリングを放つ。
太陽の竜:火球と太陽ビーム。
触手と大口——巨大と超巨大で現れる。
画面を覆う超巨大戦艦:舷側一斉射撃。
自己再生する超巨大コア——倒すまで追ってくる。
Ships are rented with H-Coins every run - when the rental runs out the ship blows up and you drop to the scrap Scrap-V, flying on (The Drop). Each differs in thrust, turning, mass and top speed; pricier ships take less damage (up to 60% less), hit harder per shot and fire completely different patterns and sub-weapons. You can rent one before its unlock level at three times the price, or buy boarding passes (one launch each) in the shop.
操作遅延0.2秒
即応性抜群
衝突ダメージ-50%
重力井戸で推力アップ
当たり判定-35%
貫通レールガン
推進中は加速し続ける
コイン磁力範囲200%
前方粉砕コーン
総合バランス最高
The shield is up while you hold the centre of the joystick at the lower left. It blocks an attack only if the attack is no stronger than its defense rating (shield rating plus ship bonus) - the free shield on the free ship stops only small lasers, and nothing stops a planet's surface. Once bought it is yours forever; before its unlock level it costs three times as much.
無料。小さなレーザーだけ防ぐ。
六角セル、バランス型。
消費が最少——最も長く持つ。
最も広い膜——広く防ぐ。
防御3——ミサイルや岩も。
防いだレーザーを撃ち返す。
触れた敵を焼く。
防いでもエネルギーを使わない。
展開中、近くの敵に雷。
巨大で防御5——ほぼ全て防ぐ。
撃ち返し、展開中は回復。
Every 600 m the sky changes - each run starts in a random theme, and over the last 150 m the nebula colours and light blend into the next. Planets and scenery in the background are deliberately muted to a hazy blue-grey, so only objects with vivid colour and a glowing outline are things you can hit.
深宇宙星雲
オーロラ星雲帯
超新星残骸
氷結晶地帯
銀河中心
事象の地平線
広告視聴でアイテム獲得。各アイテムはスロット1つを占有し、1ラウンド使用後に消費されます。