Alles, was du über das Spiel wissen musst
Touch anywhere and that spot becomes your pivot - drag to turn the nose, and you thrust as far as you pull. Let go and the engine cuts, so you glide in zero gravity: line up early. Double-tap and hold to warp (2.5x thrust, 1.7x top speed) - the gauge at the bottom centre lasts 4 seconds and refills in 8. Each run your engine warms up over the first 5 seconds.
Your gun never stops firing ahead. Break enemies and asteroids and H-Coins burst out by size and stream into your ship (5 m magnet). Every 5, 8, 11... coins your firepower goes up a stage - single shot, rapid, twin, three-way... up to the sides and rear, fifteen stages ending in a 34-bullet storm. Grab an item floating in space for an instant extra stage. Every ship fires its own shape and colour of shot.
Hold the centre of the joystick at the lower left to raise your shield - it drains energy, and attacks stronger than its rating break through (the free one stops only small lasers). The eight slots at the lower right are items - use what you own or buy on the spot with H-Coins. When you are surrounded or nearly dead, a bomb pops up on the right to clear the screen - its price rises with your level and with every use this run.
Distance flown plus kills fill the level bar at the top centre; level up and your hull refills, with 5 seconds to breathe. From level 2, a big battle starts at 70% of the bar: after a 4-second warning giant bosses arrive one by one - monsters that fire a beam from their jaws and colossal warships that fill the screen. Defeat them all for 24 H-Coins. A planet's surface ends your run on touch, and your rented ship drops to the scrap Scrap-V when its rental runs out.
9 Missionen werden täglich zurückgesetzt. Schließe alle ab!
Erreiche Meilensteinstufen, um dauerhaft besondere Titel freizuschalten.
Bosses are the face of AstroMaster. Small (S) and medium (M) bosses mix in with ordinary enemies, while giant bosses (L) appear one by one in the big battle at 70% of the level bar after a 4-second warning - they are announced by name, the view widens and small enemies pull back. The eight with jaws open wide to threaten you, then fire a beam. At higher levels a colossal boss (XL) closes the battle, covering the screen and never letting you go until it falls. Big bodies never overlap - they shove each other. Badges show size, first level and health in the app.
Stürzt direkt auf dich zu und explodiert bei Kontakt.
Treibt langsam und feuert Ringe aus Elektroschüssen.
Schwirrt unberechenbar umher, Doppelstachel.
Hält Abstand und feuert Lenkraketen.
Gleitet seitwärts und feuert langsame Plasmakugeln.
Reißt das Maul auf, spuckt Gift - dann ein Strahl.
Prescht heran und schlägt mit Dreifachfächer zu.
Kreist aus dem Dunkel und feuert Doppelschüsse.
Bleibt zurück und schickt Angriffsdrohnen.
Kristallriese: Fünffachfächer und Kieferstrahl.
Windet sich übers Bild: Doppelschuss und Maulstrahl.
Wandelnder Fels: langsam, riesig, rammt dich.
Jagt dich mit Lavakugeln und Feuerstrahl.
Verschanzt sich hinter Eis: Fünffachfächer und Strahl.
Kreist um dich und feuert verdrehte Ringe.
Bringt den Sturm: Blitzringe bei der Jagd.
Sonnendrache: Feuerbälle und Sonnenstrahl.
Tentakel und riesiges Maul - groß und kolossal.
Kolossales Schlachtschiff: Breitseiten.
Kolossaler Kern, heilt sich - lässt nie los.
Ships are rented with H-Coins every run - when the rental runs out the ship blows up and you drop to the scrap Scrap-V, flying on (The Drop). Each differs in thrust, turning, mass and top speed; pricier ships take less damage (up to 60% less), hit harder per shot and fire completely different patterns and sub-weapons. You can rent one before its unlock level at three times the price, or buy boarding passes (one launch each) in the shop.
0,2 s Steuerverzögerung
Sofortige Reaktion
Kollisionsschaden -50 %
Schubbonus in Schwerefeldern
Trefferzone -35 %
Durchschlagende Railgun
Beschleunigt bei Schub stetig
Münzmagnet-Radius 200 %
Frontaler Brechkegel
Beste Gesamtbalance
The shield is up while you hold the centre of the joystick at the lower left. It blocks an attack only if the attack is no stronger than its defense rating (shield rating plus ship bonus) - the free shield on the free ship stops only small lasers, and nothing stops a planet's surface. Once bought it is yours forever; before its unlock level it costs three times as much.
Gratis. Hält nur kleine Laser auf.
Sechseck-Waben, solider Allrounder.
Verbraucht am wenigsten - hält am längsten.
Größte Blase - schützt weit.
Abwehr 3 - auch Raketen und Felsen.
Wirft abgewehrte Laser zurück.
Verbrennt Gegner bei Berührung.
Abwehren kostet keine Energie.
Blitzt nahe Gegner, solange aktiv.
Riesig, Abwehr 5 - hält fast alles.
Reflektiert und heilt, solange aktiv.
Every 600 m the sky changes - each run starts in a random theme, and over the last 150 m the nebula colours and light blend into the next. Planets and scenery in the background are deliberately muted to a hazy blue-grey, so only objects with vivid colour and a glowing outline are things you can hit.
Tiefer Nebel
Aurora-Drift
Supernova-Überrest
Eiskristallweite
Galaktischer Kern
Ereignishorizont
Verdiene Items durch Werbung schauen. Jedes Item belegt einen Slot und wird nach einer Runde verbraucht.