📖 How to Play

AstroMaster

Everything you need to know about the game

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01

How to Play

1

Drag to Steer, Let Go to Glide

Touch anywhere and that spot becomes your pivot - drag to turn the nose, and you thrust as far as you pull. Let go and the engine cuts, so you glide in zero gravity: line up early. Double-tap and hold to warp (2.5x thrust, 1.7x top speed) - the gauge at the bottom centre lasts 4 seconds and refills in 8. Each run your engine warms up over the first 5 seconds.

2

Auto-Fire - H-Coins Are Firepower

Your gun never stops firing ahead. Break enemies and asteroids and H-Coins burst out by size and stream into your ship (5 m magnet). Every 5, 8, 11... coins your firepower goes up a stage - single shot, rapid, twin, three-way... up to the sides and rear, fifteen stages ending in a 34-bullet storm. Grab an item floating in space for an instant extra stage. Every ship fires its own shape and colour of shot.

3

Shield, Items and the Bomb

Hold the centre of the joystick at the lower left to raise your shield - it drains energy, and attacks stronger than its rating break through (the free one stops only small lasers). The eight slots at the lower right are items - use what you own or buy on the spot with H-Coins. When you are surrounded or nearly dead, a bomb pops up on the right to clear the screen - its price rises with your level and with every use this run.

4

Levels, Big Battles and Bosses

Distance flown plus kills fill the level bar at the top centre; level up and your hull refills, with 5 seconds to breathe. From level 2, a big battle starts at 70% of the bar: after a 4-second warning giant bosses arrive one by one - monsters that fire a beam from their jaws and colossal warships that fill the screen. Defeat them all for 24 H-Coins. A planet's surface ends your run on touch, and your rented ship drops to the scrap Scrap-V when its rental runs out.

02

Daily Missions

🎮 + 👆 Available in both games

9 missions reset every midnight. Complete them all for maximum rewards!

First Clear Today
MISSION 1
First Clear Today
Clear any level for the first time today.
Play 5 Rounds
MISSION 2
Play 5 Rounds
Play a total of 5 rounds today.
Combo × 1 Clear
MISSION 3
Combo × 1 Clear
Achieve Combo ×1 or higher and clear the level.
Combo × 5 Clear
MISSION 4
Combo × 5 Clear
Achieve Combo ×5 or higher and clear the level.
Play 10 Rounds
MISSION 5
Play 10 Rounds
Play a total of 10 rounds today.
3 Consecutive Clears
MISSION 6
3 Consecutive Clears
Clear 3 levels in a row without failing.
Level Climber +10
MISSION 7
Level Climber +10
Advance 10 or more levels today.
5 Consecutive Clears
MISSION 8
5 Consecutive Clears
Clear 5 levels in a row without failing.
Weather Warrior × 3
MISSION 9
Weather Warrior × 3
Clear 3 levels while wind, rain, or snow is active.
03

Achievement Titles

🎮 + 👆 Available in both games

Reach the required level to permanently unlock a title. Titles are displayed on your profile and are never revoked.

Rookie
Lv. 1+
Rookie
Amateur
Lv. 1000+
Amateur
Contender
Lv. 2000+
Contender
Capable
Lv. 3000+
Capable
Expert
Lv. 4000+
Expert
Skilled
Lv. 5000+
Skilled
Veteran
Lv. 6000+
Veteran
Champion
Lv. 7000+
Champion
Master
Lv. 8000+
Master
Hero
Lv. 9000+
Hero
Elite
Lv. 10000+
Elite
Grandmaster
Lv. 11000+
Grandmaster
Legend
Lv. 12000+
Legend
Myth
Lv. 13000+
Myth
Eternal
Lv. 14000+
Eternal
04

20 Bosses

Bosses are the face of AstroMaster. Small (S) and medium (M) bosses mix in with ordinary enemies, while giant bosses (L) appear one by one in the big battle at 70% of the level bar after a 4-second warning - they are announced by name, the view widens and small enemies pull back. The eight with jaws open wide to threaten you, then fire a beam. At higher levels a colossal boss (XL) closes the battle, covering the screen and never letting you go until it falls. Big bodies never overlap - they shove each other. Badges show size, first level and health in the app.

Dark Drone
Dark Drone
S Lv 1 HP 60

Rushes straight at you and explodes on contact.

Electric Drone
Electric Drone
S Lv 2 HP 120

Drifts slowly and fires rings of electric shots.

Void Wasp
Void Wasp
S Lv 2 HP 220

Darts around erratically with twin stingers.

Gamma Shooter
Gamma Shooter
M Lv 3 HP 650

Keeps its distance and launches homing missiles.

Nebula Stingray
Nebula Stingray
M Lv 2 HP 700

Glides sideways, firing slow plasma orbs.

Poison Spitter
Poison Spitter
M Lv 3 HP 800

Opens its jaws to spit poison - then a beam.

Astro Reaper
Astro Reaper
M Lv 3 HP 900

Dashes in and slashes with a three-way spread.

Shadow Hunter
Shadow Hunter
M Lv 4 HP 750

Strafes out of the dark with twin shots.

Mind Flayer
Mind Flayer
M Lv 5 HP 950

Hangs back and launches attack drones.

Crystal Leviathan
Crystal Leviathan
L Lv 5 HP 9,000

Crystal giant: five-way spread and a jaw beam.

Plasma Serpent
Plasma Serpent
L Lv 4 HP 8,000

Coils across the screen, twin shots and a mouth beam.

Meteor Golem
Meteor Golem
L Lv 3 HP 12,000

A walking rock: slow, huge and it rams you.

Lava Worm
Lava Worm
L Lv 4 HP 9,000

Chases you, spitting lava orbs and a fire beam.

Ice Guardian
Ice Guardian
L Lv 5 HP 13,000

Holds its ground behind ice: five-way spread and beam.

Quantum Rift
Quantum Rift
L Lv 6 HP 9,500

Circles around you, firing rings that twist.

Storm Bringer
Storm Bringer
L Lv 6 HP 10,000

Brings the storm: lightning rings as it chases.

Solar Drake
Solar Drake
L Lv 6 HP 11,000

A dragon of the sun: fireballs and a solar beam.

Void Kraken
Void Kraken
L · XL Lv 4

Tentacles and a gaping maw - big and colossal.

Battle Cruiser
Battle Cruiser
XL Lv 3 HP 34,000

Colossal warship that fills the screen: broadsides.

Infinity Core
Infinity Core
XL Lv 5 HP 40,000

Colossal core that heals itself - never lets you go.

10 Ships

Ships are rented with H-Coins every run - when the rental runs out the ship blows up and you drop to the scrap Scrap-V, flying on (The Drop). Each differs in thrust, turning, mass and top speed; pricier ships take less damage (up to 60% less), hit harder per shot and fire completely different patterns and sub-weapons. You can rent one before its unlock level at three times the price, or buy boarding passes (one launch each) in the shop.

Scrap-V
Scrap-V
FREE · ∞

0.2s control delay

Dart-Alpha
Dart-Alpha
Lv 2 300 H 60s

Instant response

Titan-Barge
Titan-Barge
Lv 3 700 H 70s

Collision damage -50%

Vortex-Core
Vortex-Core
Lv 4 1,200 H 75s

Thrust bonus in gravity wells

Ghost-Fang
Ghost-Fang
Lv 5 1,800 H 80s

Hitbox -35%

Ion-Striker
Ion-Striker
Lv 6 2,500 H 85s

Piercing railgun

Solar-Sailer
Solar-Sailer
Lv 7 3,300 H 90s

Keeps accelerating while thrusting

Magnetar
Magnetar
Lv 8 4,200 H 100s

Coin magnet radius 200%

Siege-Breaker
Siege-Breaker
Lv 9 5,500 H 110s

Front crushing cone

Cosmo-Ruler
Cosmo-Ruler
Lv 10 7,000 H 120s

Best overall balance

11 Shields

The shield is up while you hold the centre of the joystick at the lower left. It blocks an attack only if the attack is no stronger than its defense rating (shield rating plus ship bonus) - the free shield on the free ship stops only small lasers, and nothing stops a planet's surface. Once bought it is yours forever; before its unlock level it costs three times as much.

Basic Field
Basic Field
DEF 1 FREE

Free. Stops only small lasers.

Aegis Hex
Aegis Hex
DEF 2 Lv 2 · 600 H

Hexagon cells, a solid all-rounder.

Ember Ward
Ember Ward
DEF 2 Lv 2 · 900 H

Uses the least energy - holds the longest.

Prism Veil
Prism Veil
DEF 2 Lv 3 · 1,300 H

The widest bubble - blocks a big area.

Frost Mantle
Frost Mantle
DEF 3 Lv 4 · 1,800 H

Defense 3 - stops missiles and rocks.

Viper Coil
Viper Coil
DEF 3 Lv 5 · 2,400 H

Reflects blocked lasers back at enemies.

Solar Crown
Solar Crown
DEF 3 Lv 6 · 3,200 H

Burns enemies that touch it.

Void Lattice
Void Lattice
DEF 4 Lv 7 · 4,000 H

Blocking costs no energy at all.

Storm Halo
Storm Halo
DEF 4 Lv 8 · 5,000 H

Zaps nearby enemies with lightning while on.

Nova Bastion
Nova Bastion
DEF 5 Lv 9 · 6,500 H

Huge and defense 5 - stops almost anything.

Celestial Aegis
Celestial Aegis
DEF 5 Lv 10 · 9,000 H

Reflects shots and heals you while on.

6 Skies

Every 600 m the sky changes - each run starts in a random theme, and over the last 150 m the nebula colours and light blend into the next. Planets and scenery in the background are deliberately muted to a hazy blue-grey, so only objects with vivid colour and a glowing outline are things you can hit.

Deep Nebula
Aurora Drift
Supernova Remnant
Frozen Crystal Expanse
Galactic Core
Event Horizon
05

Game Items

Earn items by watching a rewarded ad. Each item occupies one slot and activates for one round (unless stated otherwise).

Plasma Overdrive

Plasma Overdrive

ITEM SLOT 120 H
+ Damage x3, piercing shots
- Turning -40%, ship slides
Antimatter Shield

Antimatter Shield

ITEM SLOT 150 H
+ Blocks every attack for 4 seconds
- Cannot stop a planet crash
Gravity Distortion Core

Gravity Distortion Core

ITEM SLOT 100 H
+ Pulls every H-Coin on screen
- Also pulls debris & missiles
Warp Nitro

Warp Nitro

ITEM SLOT 180 H
+ Speed x4, invincible, smashes rocks
- Then 2.5s engine flameout
EMP Emitter

EMP Emitter

ITEM SLOT 220 H
+ Wipes drones, turrets & shots on screen
- HUD offline for 3.5s
Mutated Dark Matter

Mutated Dark Matter

ITEM SLOT 90 H
+ 50%: run H-Coin x5
- 50%: mass x2.5 for 10s
Repair Kit

Repair Kit

ITEM SLOT 140 H
+ Restores 40 hull
- None, but it costs coins
Nova Bomb

Nova Bomb

ITEM SLOT 260 H
+ 400 damage to all within 14m
- Blinding flash, coins nearby scatter