Tout ce que vous devez savoir sur le jeu
Touch anywhere and that spot becomes your pivot - drag to turn the nose, and you thrust as far as you pull. Let go and the engine cuts, so you glide in zero gravity: line up early. Double-tap and hold to warp (2.5x thrust, 1.7x top speed) - the gauge at the bottom centre lasts 4 seconds and refills in 8. Each run your engine warms up over the first 5 seconds.
Your gun never stops firing ahead. Break enemies and asteroids and H-Coins burst out by size and stream into your ship (5 m magnet). Every 5, 8, 11... coins your firepower goes up a stage - single shot, rapid, twin, three-way... up to the sides and rear, fifteen stages ending in a 34-bullet storm. Grab an item floating in space for an instant extra stage. Every ship fires its own shape and colour of shot.
Hold the centre of the joystick at the lower left to raise your shield - it drains energy, and attacks stronger than its rating break through (the free one stops only small lasers). The eight slots at the lower right are items - use what you own or buy on the spot with H-Coins. When you are surrounded or nearly dead, a bomb pops up on the right to clear the screen - its price rises with your level and with every use this run.
Distance flown plus kills fill the level bar at the top centre; level up and your hull refills, with 5 seconds to breathe. From level 2, a big battle starts at 70% of the bar: after a 4-second warning giant bosses arrive one by one - monsters that fire a beam from their jaws and colossal warships that fill the screen. Defeat them all for 24 H-Coins. A planet's surface ends your run on touch, and your rented ship drops to the scrap Scrap-V when its rental runs out.
9 missions se réinitialisent chaque nuit. Accomplissez-les toutes!
Atteignez des niveaux jalons pour débloquer des titres spéciaux en permanence.
Bosses are the face of AstroMaster. Small (S) and medium (M) bosses mix in with ordinary enemies, while giant bosses (L) appear one by one in the big battle at 70% of the level bar after a 4-second warning - they are announced by name, the view widens and small enemies pull back. The eight with jaws open wide to threaten you, then fire a beam. At higher levels a colossal boss (XL) closes the battle, covering the screen and never letting you go until it falls. Big bodies never overlap - they shove each other. Badges show size, first level and health in the app.
Fonce droit sur vous et explose au contact.
Dérive lentement et tire des anneaux électriques.
Virevolte au hasard, double dard.
Garde ses distances et tire des missiles guidés.
Glisse de côté en tirant des orbes de plasma.
Ouvre la gueule, crache du poison puis un rayon.
Charge et tranche d’un tir en éventail triple.
Tourne dans l’ombre et tire en double.
Reste en retrait et lance des drones.
Géant de cristal : éventail de cinq et rayon buccal.
S’enroule à l’écran : tir double et rayon buccal.
Rocher ambulant : lent, énorme, il vous percute.
Vous poursuit avec orbes de lave et rayon de feu.
Retranché derrière la glace : éventail de cinq et rayon.
Tourne autour de vous en tirant des anneaux tordus.
Apporte l’orage : anneaux d’éclairs en poursuite.
Dragon solaire : boules de feu et rayon solaire.
Tentacules et gueule béante, géant et colossal.
Cuirassé colossal qui couvre l’écran : bordées.
Noyau colossal qui se soigne, ne vous lâche jamais.
Ships are rented with H-Coins every run - when the rental runs out the ship blows up and you drop to the scrap Scrap-V, flying on (The Drop). Each differs in thrust, turning, mass and top speed; pricier ships take less damage (up to 60% less), hit harder per shot and fire completely different patterns and sub-weapons. You can rent one before its unlock level at three times the price, or buy boarding passes (one launch each) in the shop.
Délai de contrôle 0,2 s
Réponse instantanée
Dégâts de collision -50 %
Poussée accrue près des astres
Zone d'impact -35 %
Railgun perforant
Accélère tant qu'il pousse
Rayon d'aimant 200 %
Cône broyeur frontal
Meilleur équilibre global
The shield is up while you hold the centre of the joystick at the lower left. It blocks an attack only if the attack is no stronger than its defense rating (shield rating plus ship bonus) - the free shield on the free ship stops only small lasers, and nothing stops a planet's surface. Once bought it is yours forever; before its unlock level it costs three times as much.
Gratuit. N’arrête que les petits lasers.
Alvéoles hexagonales, polyvalent.
Consomme le moins, tient le plus longtemps.
La plus large bulle, protège large.
Défense 3 : missiles et rochers.
Renvoie les lasers bloqués.
Brûle les ennemis au contact.
Bloquer ne coûte aucune énergie.
Foudroie les ennemis proches.
Énorme, défense 5 : arrête presque tout.
Renvoie les tirs et soigne.
Every 600 m the sky changes - each run starts in a random theme, and over the last 150 m the nebula colours and light blend into the next. Planets and scenery in the background are deliberately muted to a hazy blue-grey, so only objects with vivid colour and a glowing outline are things you can hit.
Nébuleuse profonde
Dérive aurorale
Vestige de supernova
Étendue de cristaux
Cœur galactique
Horizon des événements
Gagnez des objets en regardant des publicités. Chaque objet occupe un emplacement.