SlurpMaster Guests: 22 Eaters, and Who Is Easy, Fast or Worth the Most Points
Who is sitting
in front of your chopsticks today?
The guest changes every round. The Baby waits patiently, the Mukbang Star is dizzyingly fast, and the Bearded Man keeps snagging noodles in his beard. The same bowl of udon becomes a completely different round depending on who is eating it.
This post is about the SlurpMaster guests, all 22 of them. What makes each one different, who is easy, who is hard, and who pays the most points, all taken from the numbers in the game’s code and from real game screens.
The intro between levels introduces today’s guest (here the Chef) and the noodle dish (Udon)
What a guest changes
When a round starts, the guest’s name pops up in big letters, and the same guest eats for the whole round. The guest from the round before never comes back right away. Right now all 22 guests appear from level 1. Four things differ from guest to guest.
The faster the mouth opens and closes, the shorter your window to wait.
How long the mouth stays an O. The more forgiving the guest, the roomier it is.
The beat shifts a little every time. For guests who wobble a lot, by up to ±45%.
The harder the guest, the more each bite is worth (0.8x to 1.6x).
There is one rule: no guest is simply “better”. Easy guests give fewer points, and the guests who give the most points are hard.
If you’re new: the forgiving guests



| Guest | In-game profile | Speed | Score |
|---|---|---|---|
| The slowest, most forgiving guest of all – a gentle first lesson. | 0.68 | ×0.80 | |
| Slow and unhurried, and fills up fast. | 0.70 | ×0.90 | |
| The most forgiving guest at the table – slow, but never rattled. | 0.72 | ×0.80 | |
| One enormous bite at a time – and nothing about him is fast. | 0.74 | ×1.12 | |
| Careful and slow, taking her time with every bite. | 0.78 | ×0.85 |
* A speed of 1.0 is the baseline. The lower the number, the slower the beat and the more room you have to land the noodle.
The one to watch is Sumo. He is as relaxed as the Baby, yet his score is 1.12x. He is the only easy guest whose score is above the baseline.
The baseline guests: Auntie and Chef

Auntie is this game’s reference point: “Skilled and forgiving – the baseline every other guest is measured against.” Speed 0.95, score 0.95x. The Chef is a reference point too: “Flawlessly steady – the reference point every other guest bends away from.” Both his speed and his score are exactly 1.0.
These two and the Traveler (0.90 / ×1.00) keep an honest beat, which makes them the best guests for practicing how to read the ring.
The fast guests: your hand has to move first



| Guest | In-game profile | Speed | Score |
|---|---|---|---|
| Quick and impatient, with little patience for a missed beat. | 1.25 | ×1.15 | |
| Fast and exact, but she only ever takes small bites. | 1.20 | ×1.05 | |
| Racing the lunch clock – fast, but careless with it. | 1.20 | ×1.08 | |
| Eats big and fast, which means he chokes often (profile text only; the real choke chance does not depend on the guest). | 1.18 | ×1.18 | |
| Discipline shows in every pull – steady hands, no hesitation. | 1.15 | ×1.20 | |
| Eats big and loves every second of it. | 1.15 | ×1.25 | |
| Precise but dainty – small bites, exact timing. | 1.10 | ×1.10 | |
| Flawless composure – tiny, exact bites, never a hair out of place. | 1.05 | ×1.25 | |
| Takes huge bites in a hurry, so he chokes more often than most (profile text only; the real choke chance does not depend on the guest). | 1.00 | ×1.10 |
Fast guests keep the mouth an O for only a short time, so the key is to wait right below the mouth beforehand. Within the 0.6 zone below the mouth it is fine to hold still, so park the noodle there and lift it just a little the instant the ring touches.
The big-score guests: hard, but worth it

| Guest | Speed | Score |
|---|---|---|
| Mukbang Star | 1.45 | ×1.60 |
| Food Critic | 1.00 | ×1.45 |
| Bodybuilder | 1.35 | ×1.40 |
| Bearded Man | 1.05 | ×1.35 |
| Gentleman | 1.08 | ×1.32 |
The Mukbang Star is “Extreme in every way – the hardest guest, and the richest reward.” The fastest and the biggest score. The Food Critic has an average speed but a 1.45x score: the beat is demanding, but the payoff is big.

The Bearded Man’s trap
With the Bearded Man, the noodles you pull up keep catching in his beard: CAUGHT IN THE BEARD! If it snags while you’re pulling up the bowl’s first strand, you lose that strand and have to grab again (if it’s already in his mouth, you just get the message and a vibration and the noodle stays put). There is no penalty, but it costs time. The Trucker and the Gentleman do it too, very rarely.
So in a Bearded Man round, plan for extra time. The Hourglass item (+5 seconds) pairs well with him.


An eye for guests
- Check the name when it pops up. Know the guest and you can guess the beat in advance.
- Don’t rush the slow guests. Baby, Granny, Grandpa, Sumo, Mom-to-Be.
- Wait below the mouth for the fast guests. Lift just a little the instant the ring touches.
- Mistakes are expensive with the big-score guests. Consider an Apron or the Rhythm Guide.
- Give the Bearded Man plenty of time.
The next story is this game’s second hand: the toppings that land in the throat on the left, and choking.
Whoever sits down,
when the mouth is an O.
Play SlurpMaster now
Playing it is much faster than reading about it.
Find the other Master Series games all in one place at hanilab.app.
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