Bombi Universe, Part 2 — Behind You: The Reaper That Walks Through Walls
Stop,
and it follows
The second story of the Bombi universe. Having met its first light, Bombi stops for the first time on the path. And at that very moment, something in the dark behind begins to move.
In the previous story, Bombi placed a first bomb with the spark on its helmet and saw a red dot at the end of a corridor. This second Bombi universe story follows what happened on that road. The scenes are imagined; the Reaper’s movement, its rules and the numbers come straight from the BombMaster source. In the game’s data the hero is called Bombi.
One pause
After breaking down a layer of bricks, Bombi sat down on the path for the first time. The legs were shaky and the heart was still pounding. Warm light seeped through the broken wall, but even in it the shoulders drooped. Just a moment. Only a moment’s rest.

That was when it happened. At the far end of the corridor, in the dark, a small black shadow stood. It had definitely not been there before. It appeared at the very moment Bombi stopped walking.
A shadow that walks through walls
When Bombi turned around, the shadow was already much closer. A deep hood, no face, made of black smoke with a faint blue glow along its edges. It did not break the wall or go around it — it simply came through it.


It was frightening. Yet oddly, the shadow came no closer. It did not get near enough to touch, it did not hurt Bombi, it just hung there at a steady distance. One step from Bombi, one step from the shadow. When Bombi stopped, the shadow drew a little nearer.
- In the real game: if you linger in a stage, THE REAPER IS COMING! flashes and the Reaper appears behind you (around 66 seconds in at level 1). It passes through walls and cannot be killed by bombs, but it cannot hurt you even if it touches you. It never comes within 1.5 cells and just circles at that distance. The closer it gets, the redder and shakier the screen — the threat is carried by the screen, and what actually hurts is the time limit.
- In the story: reading the shadow as “the fear that follows when you stop”, and what Bombi feels, are imagined for this universe. In the game, the Reaper looks like a scythe-wielding figure in a black cloak.
Same distance, same pace
Bombi got up and ran. The brick corridors wound on, and at every corner the shadow followed from beyond the walls at the same gap. It was slow at first, but little by little it sped up, and Bombi’s red scarf streamed behind.

- The Reaper’s speed starts at 1.4 cells per second and rises by 0.025 each second, but is capped at 2.6. It is always slower than your own walk (3.6 per second) — as long as you keep moving, it never catches you.
- Another Reaper comes every 25 seconds, up to three in total.
- The Ice Bomb, Flash Bomb and Ice Wave items stop the Reaper.
How not to stop
Running was not enough. The path was blocked by bricks. So Bombi caught a breath and — still moving — knelt and placed a bomb at the wall. Steady even with the shadow just behind. Then stepped aside, and covered both ears.

Boom. The wall fell and light poured in. Bombi leapt through before the dust had settled. Looking back, the shadow had grown small and pale, left at the edge of the light.


The shadow never hurt me. It only waited for the moment I stopped.— the Bombi universe
A vortex, and a small light
At the end of the path Bombi met a huge golden vortex set in the wall. The red dot that once blinked far away in the first story had been this place. Without hesitation, Bombi ran at it and jumped with all its strength.


Bombi flew a long while through dazzling streaks of gold. Then came a quiet, warm place. A small flame was lit, and before it hovered a bee with round glasses and a game controller, wings fluttering. Bombi caught its breath and, for the first time, smiled. The spark on the helmet shone brighter than ever.

In BombMaster, touching the exit (the blinking red dot) makes a vortex pull the hero in for 0.9 seconds, and the stage ends. A bee named Hani waiting on the other side is a story device that links this to the HaniLab universe.
In the next story, Bombi meets the other friends.
At the end of a walk that never stopped,
another window of the hive grew brighter.
Play BombMaster on Google Play BombMaster complete guide hanilab.app
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