Who Checks That a Puzzle Has Only One Answer? — MathMaster Unique Answer Check
Before MathMaster serves a cross math puzzle, a solver plays it and lets it through only if there is exactly one solution. Search limit, retry counts and why the same seed gives the same puzzle, as questions and answers.
MathMaster Decoy Tiles — Five Rules for Mixing In Deliberately Wrong Tiles
MathMaster mixes decoy tiles into the tray that the answer never uses. Count per mode, operator choice, re-solving and the Eraser exception: five rules read from the source, written up as design notes.
One Line Becomes the Clue — MathMaster Boss Puzzle: ‘Every Result Is EVEN’
Every MathMaster boss board carries one rule line. A layout that breaks the rule does not count as a solution, so even with extra blanks the answer stays unique. A script of the moment you meet it in Master mode, level 5.
Following One Problem Step by Step — How MathMaster Advanced Mode Plays
Follow a Quadratics problem (find p² + q²) through MathMaster advanced mode: step 1 sum of roots, step 2 product of roots, step 3 sum of squares. Four choices, removing wrong ones, and the time limit that grows with step count.
MathMaster Operators — A Field Guide to G, L, C, P, log, |a-b| and %
MathMaster operators: the Pro and Master modes bring in strange symbol tiles like G, L, C, P, log, |a-b| and %. Here is a field guide built from the game's own hint text.
Same Hint, 4.5× the Price at Level 100: The MathMaster Coin Economy
One hint costs 40 H-coins at level 1 and 180 at level 100. The price curve stops at 4.5x, the income curve at 3.8x. I put both formulas from the source side by side.
MathMaster Level Bar and 3 Hearts — Why Boards Never Stop, as Design Minutes
MathMaster flows from one board to the next with no results screen. The level bar capacity (3 + level × 3/4) and the 3 hearts, explained as imaginary design meeting minutes.
MathMaster Time Limit: 25 Seconds at Weight 1, 88 at Weight 10
MathMaster's clock changes with every board. Weight from blanks and equations gives 18 + 7 x weight seconds, from 25 to 150, then level decay and the mode multiplier are applied. Tables included.
MathMaster Guide — Cross Math Puzzle Controls, 5 Modes, Items and H-coins
MathMaster is a cross math puzzle where one cell sits in two equations. This guide covers drag and tap controls, the operator zoo, the 5 modes (Beginner, Normal, Pro, Master, Advanced), the time limit, 3 hearts and the level bar, decoy tiles and boss…