BoingMaster Items: 6 Items and 3 Hearts — How to Run Farther
Six items, three hearts.
How to run farther
A saw blade caught your foot and you went down. One heart goes dark, and the white runner drops back in from the sky and keeps going. The bag on the left still holds one Power. Should you press it before the next saw? In BoingMaster, the people who get far are the ones who already know the answer.
This story is about BoingMaster items and lives. What the six items really do and when to use them, what happens when you lose a heart, and how to keep running after a run ends — all taken from real gameplay screens and the numbers in the code.
The bag — tap to use

Items pile up in the bag, the vertical column on the left of the screen. Tap an icon to use one, and its name flashes big in the middle of the screen.
- Pick up — from 220 m into a run, one is placed on the road every 95 to 145 m.
- Buy — 50 coins each in the shop.
- Up to 9 of each kind. Items expire 24h after you get them.
Six items, and when to press them




| Item | What it really does | When to press it |
|---|---|---|
| Power | Blocks one fatal hit and gives 1.6 s of invincibility. It stays on until you get hit | Ahead of a hard stretch |
| Boost | Charges ahead at 1.85x speed for 5 s, invincible the whole time | To plow through a cluster of traps |
| Slow Time | Speed drops to 0.55x for 6 s | Before a trap whose rhythm you have to read |
| Magnet Field | Pulls in the coins on screen for 8 s | When coins are scattered on the upper floor or in midair |
| Coin x2 (score) | For 12 s, the score from coins and objectives is doubled | When you are chasing score |
| Coin x2 (rush) | For 14 s, each coin stacks as 2 | When you are earning coins — right before stomping a beast |
The shop has two “Coin x2” items — one doubles your score, the other doubles your coin count. The shop’s item descriptions still carry older wording like “auto-triggers” and “10s”, but in the actual game you tap to use them and the durations differ, as in the table above.

The moment Power blocks
In the clip beside this — the POWER banner is up, a ring surrounds the runner, and a saw blade rolls straight into it. A burst of light flares and the three hearts stay full. Power lasts not for a set time but until you take one hit, so the best habit is to press it before a hard stretch.
Three hearts — you fall, then drop back in

Touch a trap or a beast and you lose one heart. The runner falls on the spot (about 2.5 s), then drops back in from the sky and keeps running. For 1 second after landing you are invincible, and a ring shows around the body during that time.
When all three hearts in the top left go dark, the run is over.



When the run ends — Continue


- Continue (ad) — watch one ad.
- Continue (H300) — 300 coins. Use it again in the same run and it costs 600, then 1200, doubling each time.
- When you continue, all three hearts refill and you get 3 s of invincibility. Distance and score carry on as they were.
- Retry — a fresh run. The next run starts from the furthest level you have reached so far.
- Coin x2 — double the coins you picked up this run by watching an ad.
Where coins come from


- In a run — coins on the road, plus 20 to 30 for stomping a beast’s head. They go into your wallet when the run ends.
- Shop — WATCH AD +120.
- Today’s Mission — nine missions, 10 coins each (doubled with an ad).
One Continue costs 300 coins, which is the price of six items. With one heart left, pressing Power ahead of time is usually the cheaper move.
Five lines for running longer
- Power goes on early. It lasts until you take a hit, not for a set time.
- Boost is an invincible charge. It carries you through a whole 5 s of traps.
- There are two Coin x2 items. Check whether it doubles score or coin count.
- Lose a heart, get 1 s of invincibility. Right after you drop back in, you are safe.
- Continue costs 300, then 600, then 1200. That is the price of six items.
That wraps up the five BoingMaster stories. You learned the two buttons, stomped beasts, read the rhythm of the ground, held out through the warnings, and saved your items and hearts — so how many meters will you run today?
With three hearts,
just a little farther.
Play BoingMaster now
Playing it is much faster than reading about it.
Find the other Master Series games all in one place at hanilab.app.
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