BoingMaster Universe: The Day Three Friends Ran the Bee’s Course Together, One Jar of Honey on the Roof
The Day
We Ran Together,
One Jar of Honey
The raincoat girl and the stickman leap into a running course the bee built with its own hands. Logs, a trampoline, and a jar of honey shared on a rooftop: the final scene of the third story in the HaniLab universe.
This is the closing scene of the BoingMaster universe. The bee has found both of its friends now, and only one thing is left: building a place to play together. In this story the HaniLab bee designs a running course on a lab desk, and the raincoat girl from PathMaster and the stickman from BoingMaster run one course together for the first time. The scenes are imagined, but the BoingMaster numbers and rules, such as the trampoline, the hearts and the jump, are exactly as in the real game.
The Course on the Desk
A huge blueprint lay spread across the middle of the lab desk. Sketches of logs, trampolines and spike pits covered the wall, and jars of honey stood in rows on the shelf. The bee pushed up its glasses and placed small logs, planks and trampolines on the blueprint one by one. It always stood a single spike in front of a pit, because that is what makes crossing it feel good.

- The real game: BoingMaster’s road is built endlessly by attaching one chunk of terrain after another ahead of you. Traps such as spikes and pits, and trampolines, are part of that terrain. Spikes open at Level 1 and trampolines at Level 2.
- The story: The idea that the bee first tested those terrains on a course it built by hand is part of the HaniLab universe’s story.
The Log Bridge the Bee Held Up
The course moved from the blueprint into the forest. The first test was a deep pit full of spikes. The bee dragged over a log, laid it across the pit and strained to hold up one end. The raincoat girl crossed the log laughing, and the stickman hopped along behind her.


The Trampoline, All the Way to the Sky
The last test on the course was a trampoline with a yellow rim. The girl climbed on first and raised both hands to wait. The stickman ran up and stepped on it with a boing!, and with arms and legs spread wide he shot up above the forest into the sky. The bee, thrilled, flew up after him.
It was the day a single line saw a clear sky for the first time.
- The real game: Just stepping on a trampoline launches you at 1.75x your jump, and holding Jump makes it 2.15x. It is also the doorway up to the upper road. A normal jump reaches a height of 2.58, so you go much higher than usual.
- The story: That the sky seen from this height was blue is imagination. The game’s stage is always night.
A Sunset Rooftop, One Jar of Honey
When the course was done, the sun was sinking. The three sat side by side on a rooftop railing overlooking the city. Among buildings whose hexagonal honeycomb windows glittered in the sunset light, the bee took out the jar of honey it had been saving. The girl took a bite with a spoon, and the stickman hugged the yellow, sticky jar in both arms, touching one for the first time.


The sweeter thing, the more it grew when shared.— BoingMaster universe
A Poster of Three Friends
The last scene of that day became a poster pinned to the wall of the bee’s lab. In a forest flooded with sunlight, the stickman with arms wide, the raincoat girl smiling brightly, and the bee flying up between them. They all smile brighter than ever.
And so the story of the three friends filled one more square. What kind of run will begin in the next room?
A day when three friends ran together.
The beehive’s story has only just begun.
Run BoingMaster on Google Play BoingMaster Complete Guide hanilab.app
Roddy Universe, Part 2 — Fallen Down, Only One Step Back at the Roadside
Roddy Universe, Part 1 — One Beat Before Crossing, the Empty Road Between the Cars
Bombi Universe, Part 2 — Behind You: The Reaper That Walks Through Walls