关于游戏您需要知道的一切
Drag the falling crate left and right to place it, and tap to swap it between across and upright. Flick down and it slams straight into position.
Every item hangs above a single key crate. That crate has to land beside the same material for the item to open — and when it does, the whole connected pile goes. Bigger item, bigger blast.
Fill a row all the way across and it clears, taking its weight with it. The object underneath has a fixed load limit: touch that limit and it breaks, and the round is over.
The higher your level, the less the same object can hold, and the longer a round runs the more it tires. Past five minutes, clearing a row no longer sheds all of its weight — every round is built to end.
9个任务每晚重置。全部完成!
达到特定等级永久解锁称号,显示在个人资料上。
Crates come in four materials only: rubber, wood, stone, iron. There is no fifth for a simple reason — the more materials there are, the less often the same one gathers, and you end up with boards where a bomb arrives with nothing to blow up. Colour is weight here, so you can feel the board getting heavier without reading a number.
四种中最轻。对支撑物的压迫最小,想把棋盘用宽时就留着它。
中等重量,也是出现最多的材质——因此最容易攒成一堆,等着炸弹来。
很重。只要堆三格,压力条就明显上升,所以与其攒着,不如先用整行消掉。
最重。一格约等于四格橡胶,留在盘上本身就是定时炸弹——落下的那一刻就该想好怎么清掉。
Eight shapes come down. The first four are the basics any puzzle has; the last four belong to this game. The five-cell pieces bring 25% more weight in one drop, and the cup and the cross always trap an empty cell beneath themselves — that hole will block a row later, so decide where you are willing to spend it before you place. The gap pair is split down the middle, so it can fill two separate spots at once.
单格
1
双格
2
三格
3
方块
4
断开的一对
2
L形
5
十字
5
U形
5
One object sits under the board each round and carries everything you stack. The number is the load it can take — but the number alone does not decide how hard it is. The billiard ball holds the most and gives no grace at all: touching the limit ends it instantly. The soap bubble holds the least, yet it sinks so visibly that you always see it coming. And objects like the peach or the cabbage never come back up: clearing rows will not undo what has already been pressed out of them.
肥皂泡
MAX 68
压得很深,危险一眼就能看出。最脆弱。
橙子
MAX 84
外皮软,会稍微凹陷,回弹很慢。
篮球
MAX 104
气压——压得多,也弹得快。
苹果
MAX 92
不会变形。裂纹会蔓延,然后碎裂。
马卡龙
MAX 82
外壳开裂,内馅被挤出。既会被压扁也会裂开,而且压下去就回不来。
台球
MAX 132
承重最高,但毫无缓冲——到达上限就是即死。
桃子
MAX 78
会碰伤。压过一次就回不来,消除整行也没用。
卷心菜
MAX 98
叶子会永久压坏。承重高,但损伤不可逆。
甜甜圈
MAX 74
面包会一直塌着。承重低且不会恢复。
汉堡
MAX 88
夹层塌下去就不会回来。几乎没有恢复。
观看广告获得道具。每个道具占用一个槽位,使用一局后消耗。
These five are never bought — they ride down attached to a piece. Under each hangs a single key crate, and that one cell is all that actually lands. If it comes to rest against its own material the item opens; if it does not, you simply gained one more crate. That is why size only ever means strength here: a 1x1 takes the one cell it touches, a 2x2 takes the whole connected pile.
炸弹:让它贴到同材质的堆上,整堆都会炸掉。
磁铁:把附近同材质的箱子吸到一起。
钻头:直接向下钻透。与材质无关。
问号箱:放下才知道是什么。可能是炸弹、磁铁、钻头,也可能是加号。
加号箱会变成它落到的材质,并在上面再生成一个。重量会增加。
These four are states, not materials — lead on wood is still wood, so nothing about gathering changes. That is exactly why they are states instead of a fifth and sixth material. You do not earn them, you deal with them, and the locked one answers to nothing but a completed row.
铅箱:材质相同,重量却是两倍多。尽早清掉。
裂纹箱:能扛住一次爆炸。再炸一次才会碎。
上锁箱:炸弹无效。只有消除整行才能清掉。
善变箱:材质会不停变化。别围着它堆。
影响游戏记录的特殊道具。观看广告后激活。
Resets your progress and starts a completely new game from Level 1. Activate by watching an ad.
Lets you resume play from your personal best level. Jump right back to where your record ended. Activate by watching an ad.